Assignments
Assignments
Ray::Shader Class Reference

#include <scene.h>

Public Member Functions

 Shader (void)
 
 ~Shader (void)
 

Public Attributes

std::string vertexShaderFilename
 
std::string fragmentShaderFilename
 
GLSLProgramglslProgram
 

Detailed Description

This class stores information about a vertex shader

Constructor & Destructor Documentation

◆ Shader()

Shader::Shader ( void  )

The default constructor

◆ ~Shader()

Shader::~Shader ( void  )

The destructor

Member Data Documentation

◆ fragmentShaderFilename

std::string Ray::Shader::fragmentShaderFilename

The name of the fragment shader file

◆ glslProgram

GLSLProgram* Ray::Shader::glslProgram

The shader

◆ vertexShaderFilename

std::string Ray::Shader::vertexShaderFilename

The name of the vertex shader file


The documentation for this class was generated from the following files: