Assignments
Assignments
|
#include <scene.h>
Public Member Functions | |
void | initOpenGL (void) |
Private Attributes | |
friend | Scene |
friend | Material |
std::string | _filename |
Image::Image32 | _image |
GLuint | _openGLHandle |
This class stores information about a texture used for texture mapping shapes
void Texture::initOpenGL | ( | void | ) |
This method sets up the OpenGL texture
|
private |
The name of the texture file
|
private |
The image used as a texture
|
private |
The texture handle for OpenGL rendering
|
private |
|
private |