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Assignments
torus.h
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1#ifndef TORUS_INCLUDED
2#define TORUS_INCLUDED
3#include <Util/geometry.h>
4#include <Util/polynomial.h>
5#include "shape.h"
6
7namespace Ray
8{
10 class Torus : public Shape
11 {
13 GLuint _vertexBufferID = 0;
14
16 GLuint _elementBufferID = 0;
17
20
22 const class Material *_material;
23
24 public:
26 static std::string Directive( void ){ return "shape_torus"; }
27
30
32 double iRadius;
33
35 double oRadius;
36
38 Torus( void );
39
41 // Shape methods //
43 private:
44 void _write( std::ostream &stream ) const;
45 void _read( std::istream &stream );
46 public:
47 std::string name( void ) const { return "torus"; }
48 void init( const class LocalSceneData &data );
49 void initOpenGL( void );
50 void updateBoundingBox( void );
51 bool processFirstIntersection( const Util::Ray3D &ray , const Util::BoundingBox1D &range , const RayIntersectionFilter &rFilter , const RayIntersectionKernel &rKernel , ShapeProcessingInfo spInfo , unsigned int tIdx ) const;
52 int processAllIntersections( const Util::Ray3D &ray , const Util::BoundingBox1D &range , const RayIntersectionFilter &rFilter , const RayIntersectionKernel &rKernel , ShapeProcessingInfo spInfo , unsigned int tIdx ) const;
53 bool isInside( Util::Point3D p ) const;
54 void drawOpenGL( GLSLProgram * glslProgram ) const;
55 };
56}
57#endif // TORUS_INCLUDED
58
Definition: GLSLProgram.h:33
Definition: scene.h:62
Definition: scene.h:249
Definition: shape.h:89
std::function< bool(double) > RayIntersectionFilter
Definition: shape.h:163
std::function< void(const ShapeProcessingInfo &, const class RayShapeIntersectionInfo &) > RayIntersectionKernel
Definition: shape.h:164
Definition: torus.h:11
static std::string Directive(void)
Definition: torus.h:26
std::string name(void) const
Definition: torus.h:47
int processAllIntersections(const Util::Ray3D &ray, const Util::BoundingBox1D &range, const RayIntersectionFilter &rFilter, const RayIntersectionKernel &rKernel, ShapeProcessingInfo spInfo, unsigned int tIdx) const
Definition: torus.todo.cpp:56
Torus(void)
Definition: torus.cpp:13
void initOpenGL(void)
Definition: torus.todo.cpp:33
void drawOpenGL(GLSLProgram *glslProgram) const
Definition: torus.todo.cpp:77
void _read(std::istream &stream)
Definition: torus.cpp:15
double iRadius
Definition: torus.h:32
int _materialIndex
Definition: torus.h:19
bool processFirstIntersection(const Util::Ray3D &ray, const Util::BoundingBox1D &range, const RayIntersectionFilter &rFilter, const RayIntersectionKernel &rKernel, ShapeProcessingInfo spInfo, unsigned int tIdx) const
Definition: torus.todo.cpp:44
GLuint _elementBufferID
Definition: torus.h:16
GLuint _vertexBufferID
Definition: torus.h:13
Util::Point3D center
Definition: torus.h:29
void updateBoundingBox(void)
Definition: torus.todo.cpp:26
double oRadius
Definition: torus.h:35
void init(const class LocalSceneData &data)
Definition: torus.todo.cpp:13
void _write(std::ostream &stream) const
Definition: torus.cpp:20
bool isInside(Util::Point3D p) const
Definition: torus.todo.cpp:68
const class Material * _material
Definition: torus.h:22
Definition: geometry.h:345
Definition: geometry.h:299
Definition: box.h:7