#include <geometry.h>
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Quadric< Dim > | _quadric |
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Matrix< Dim, Dim > | _Q |
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Matrix< Dim, Dim > | _Qinv |
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Matrix< Dim+1, Dim > | _T |
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Matrix< Dim, Dim+1 > | _Tt |
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Matrix< Dim, Dim+1 > | _Tt_Q |
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struct Quadric< Dim-1 >::BoundingBoxOverlap | _boundaryInfo [Dim] |
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Quadric< 1 > | _quadric |
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Matrix< 1, 1 > | _Q |
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Matrix< 1, 1 > | _Qinv |
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Matrix< 2, 1 > | _T |
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Matrix< 1, 2 > | _Tt |
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Matrix< 1, 2 > | _Tt_Q |
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◆ BoundingBoxOverlap() [1/4]
template<unsigned int Dim>
A constructor initializing the structure with a quadratic.
◆ BoundingBoxOverlap() [2/4]
template<unsigned int Dim>
Util::Quadric< Dim >::BoundingBoxOverlap::BoundingBoxOverlap |
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void |
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protected |
◆ BoundingBoxOverlap() [3/4]
template<unsigned int Dim>
A constructor initializing the structure with a quadratic.
◆ BoundingBoxOverlap() [4/4]
template<unsigned int Dim>
Util::Quadric< Dim >::BoundingBoxOverlap::BoundingBoxOverlap |
( |
void |
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inlineprotected |
◆ _intersect() [1/2]
template<unsigned int Dim>
◆ _intersect() [2/2]
template<unsigned int Dim>
◆ _set() [1/2]
template<unsigned int Dim>
◆ _set() [2/2]
template<unsigned int Dim>
◆ operator()() [1/2]
template<unsigned int Dim>
An overloaded operator for testing if the quadric intersects a bounding box.
◆ operator()() [2/2]
template<unsigned int Dim>
An overloaded operator for testing if the quadric intersects a bounding box.
◆ _boundaryInfo
template<unsigned int Dim>
◆ _Q [1/2]
template<unsigned int Dim>
◆ _Q [2/2]
template<unsigned int Dim>
◆ _Qinv [1/2]
template<unsigned int Dim>
◆ _Qinv [2/2]
template<unsigned int Dim>
◆ _quadric [1/2]
template<unsigned int Dim>
◆ _quadric [2/2]
template<unsigned int Dim>
◆ _T [1/2]
template<unsigned int Dim>
◆ _T [2/2]
template<unsigned int Dim>
◆ _Tt [1/2]
template<unsigned int Dim>
◆ _Tt [2/2]
template<unsigned int Dim>
◆ _Tt_Q [1/2]
template<unsigned int Dim>
◆ _Tt_Q [2/2]
template<unsigned int Dim>
The documentation for this struct was generated from the following files: